Mine
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Coin Cost | 25,000 |
Hammer Cost | 1,400 |
Upkeep | 2,500 Coins |
Hit Points | 25 |
Tech Requirement | Smelting |
Building Size | 1X1 |
Max Amount | 8 |
Description
"Making gold from dirt.... basically magic"
An early tier building that consumes mining materials in exchange for hammers every hourly tick.
If a mine is placed in any mountain type area, it will get a 15% bonus. Includes any mountains, cliffs, alps, highlands, plateaus, badlands, and deserts.
It may not be placed adjacent to any other building, it needs some space. (corners empty too)
Upgrade Table
Level | Tech Requirement | Tick Points | Coin Cost | Hammer Cost |
---|---|---|---|---|
1 | Smelting | 0 | 25,000 | 1,400 |
2 | Blacksmithing | 30 | 10,000 | 2,000 |
3 | Spelunking | 60 | 11,500 | 2,300 |
4 | Coal Processing | 120 | 15,000 | 3,000 |
5 | Mining Explosives | 150 | 20,000 | 4,000 |
6 | Piston Drills | 180 | 60,000 | 12,000 |
7 | Diamond Gear | 210 | 125,000 | 25,000 |
Level | Input:
Redstone |
Input:
Coal |
Input:
Iron Ingot |
Output:
Hammers |
---|---|---|---|---|
1 | 8 | 4 | 0 | 50 |
2 | 16 | 8 | 2 | 100 |
3 | 24 | 12 | 8 | 125 |
4 | 32 | 16 | 12 | 150 |
5 | 40 | 20 | 16 | 175 |
6 | 48 | 24 | 20 | 200 |
7 | 56 | 28 | 24 | 225 |