Cottage

From CivWorld
Revision as of 18:35, 12 January 2022 by EmeraldBrigade (talk | contribs) (→‎Description)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Coin Cost 10,000
Hammer Cost 2,000
Upkeep 1,000 Coins
Hit Points 25
Tech Requirement Pottery
Building Size 1X1
Max Amount 10

Description

Building an empire one home at a time

An early tier building which consumes regular crops & food stuffs hourly and outputs coins. The selection of regular crops and food stuffs are randomly determined increasing in complexity with each level.

Production Rate:

Level Income Per Hour Tick Point

Requirement

Crop 1 Crop 2 Crop 3 Crop 4 Crop 5
1 225 0 1 0 0 0 0
2 275 18 1 1 0 0 0
3 325 24 2 1 0 0 0
4 375 36 2 1 1 0 0
5 425 48 2 2 1 1 0
6 475 72 3 2 1 1 0
7 475 96 3 2 2 1 0
8 525 120 4 3 2 2 1
9 625 144 4 3 2 2 2
10 700 192 5 4 3 3 2


Upgrade Table

Building Upgrades

Level Tech Requirement Tick Point

Requirement

Coin Cost Hammer

Cost

1 Pottery 0 10,000 2,000
2 Plumbing 18 11,500 2,300
3 Icebox 24 14,000 2,800
4 Culinary Arts 36 15,000 3,000
5 Crop Rotation 48 18,000 3,600
6 Recreation 72 60,000 12,000
7 Central Bank 96 175,000 35,000
8 Freeways 120 250,000 50,000
9 Art 144 375,000 75,000
10 Metropolils 192 500,000 100,000