Pasture

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Coin Cost 3,000
Hammer Cost 1,200
Upkeep 300 Coins
Hit Points 25
Tech Requirement Animal Domestication
Building Size 2X2
Amount Max 10

Description

 "Old McDonald had a far.... err... pasture "

An early tier building allows a city access to a supply of animals. It consumes wheat every hour and produces animal spawn eggs in return. The rates are described in the table below.

Each Pasture will take in random type of grain for each of 4 animal types (random order). Chicken, Sheep, Cow, Pig.

A pasture in one city may have different input and outputs than another, so you may want to build multiple or switch cities.

Grains include wheat, rye, oats, rice etc and can be grown in various biomes in a Farm plot.

Breeding can happen up to a certain amount per day, using vanilla and new crops for now. (Later may use the same grain as required for eggs)

Chickens - (and all farm animals) are generally limited to pastures.

Chickens will only lay in a pasture, and longer time between eggs, cows can only be milked once an hour.

And there is an overall limit of animals to around 30 in the pasture, or close together.

Chickens cannot be bred with regular seeds, but eggs can hatch as normal to grow your flock


Input / Output

Level Egg 1

Input

Egg 1

Output

Egg 2

Input

Egg 2

Output

Egg 3

Input

Egg 3

Output

Egg 4

Input

Egg 4

Output

1 6 2
2 9 3 3 1
3 12 4 9 3 6 2
4 18 5 15 4 9 2 6 1
5 24 6 21 5 15 3 12 3
6 24 7 21 5 15 4 12 4
7 24 8 21 7 15 6 12 6


Upgrade Table

Level Tech Requirement Tick Point

Requirement

Coin Cost Hammer Cost
1 Animal Domestication 0 3,000 1,200
2 Livestock Standards 24 11,500 2,300
3 Animal Healing 48 60,000 12,000
4 Selective Breeding 96 75,000 15,000
5 Growth Hormones 120 125,000 25,000
6 Genetics 150 250,000 50,000
7 Cloning 180 375,000 75,000