| Coin Cost |
10,000
|
| Hammer Cost |
2,000
|
| Upkeep
|
1,000
|
| Hit Points |
25
|
| Tech Requirement |
Pottery
|
| Building Size |
1X1
|
Description
Building an empire one home at a time
An early tier building which consumes regular crops hourly and outputs coins. The selection of regular crops are determined by (X).
Upgrade Table
Building Upgrades
| Level |
Tech Requirement |
Coin Cost |
Hammer Cost
|
| 1 |
Pottery |
10,000 |
2,000
|
| 2 |
Plumbing |
11,500 |
2,300
|
| 3 |
Icebox |
14,000 |
2,800
|
| 4 |
Culinary Arts |
15,000 |
3,000
|
| 5 |
Crop Rotation |
18,000 |
3,600
|
| 6 |
Recreation |
60,000 |
12,000
|
| 7 |
Central Bank |
175,000 |
35,000
|
| 8 |
Freeways |
250,000 |
50,000
|
| 9 |
Art |
375,000 |
75,000
|
| 10 |
Metropolils |
500,000 |
100,000
|
Production Rate:
| Level |
Income Per tick |
Points to Level Up |
Crop 1 |
Crop 2 |
Crop 3 |
Crop 4 |
Crop 5
|
| 1 |
225 |
18 |
1 |
0 |
0 |
0 |
0
|
| 2 |
275 |
24 |
1 |
1 |
0 |
0 |
0
|
| 3 |
325 |
36 |
2 |
1 |
0 |
0 |
0
|
| 4 |
375 |
48 |
2 |
1 |
1 |
0 |
0
|
| 5 |
425 |
72 |
2 |
2 |
1 |
1 |
0
|
| 6 |
475 |
96 |
3 |
2 |
1 |
1 |
0
|
| 7 |
475 |
120 |
3 |
2 |
2 |
1 |
0
|
| 8 |
525 |
144 |
4 |
3 |
2 |
2 |
1
|
| 9 |
625 |
192 |
4 |
3 |
2 |
2 |
2
|
| 10 |
700 |
N/A |
5 |
4 |
3 |
3 |
2
|