Happiness

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Revision as of 10:51, 13 December 2021 by Falazar (talk | contribs)
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Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.

The base for happiness is the basic biomes around you, averaged... So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness.

The full biome list and bonuses are here at the biomes page.

An average happiness for a city is 70% 100% is super awesome!

Several buildings will also boost your happiness.

And some events may lower your happiness such as declaring war.

  State	Happiness Threshold	Rate

Revolt 0% - 19% 20%

Unrest 20% - 39% 50%

Unhappy 40% - 49% 75%

Content 50% - 69% 90%

Happy 70% - 84% 100%

Elated 85% - 91% 110%

Ecstatic 92% - 99% 125%

Delighted 100% 140%