Biomes
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A biome is a Minecraft region with unique geography, crops and trees, and other characteristics. Biomes can have different environments, such as forests and deserts.
In CivWorld, we have 115 amount of biomes divided into groups.
Biomes are used to calculate your town stats and changes certain item production/requirement produced from some buildings.
You can sort the below chart to give you the High Hammer areas, or low beaker areas and such for planning.
| modId | name | hammers | beakers | growth | happiness | inc biomes |
|---|---|---|---|---|---|---|
| badlands | 1.2 | 0.8 | 0.8 | 0.7 | badlands_plateau, modified_badlands_plateau, wooded_badlands_plateau, eroded_badlands, modified_wooded_badlands_plateau | |
| beach | 1 | 1 | 1 | 0.9 | snowy_beach, desert_lakes, stone_shore, lush_desert, gravel_beach, tropic_beach | |
| desert | 1 | 1 | 0.5 | 0.7 | desert_hills | |
| flowers | 1 | 1 | 1.7 | 0.8 | sunflower_plains, flower_forest, golden_prairie, lavender_field, cherry_blossom_grove, flower_meadow, bamboo_blossom_grove | |
| forest | 1 | 1 | 1 | 0.7 | wooded_hills, birch_forest, birch_forest_hills, tall_birch_forest, tall_birch_hills, dark_forest, dark_forest_hills, giant_tree_taiga, giant_spruce_taiga, meadow_forest, redwood_forest, wooded_scrubland, orchard, tropics, grove, seasonal_forest, redwood_forest_edge, coniferous_forest, lavender_forest, taiga, snowy_taiga, origin_valley | |
| frozen | 0.7 | 2.1 | 0.4 | 0.7 | snowy_tundra, deep_frozen_ocean, frozen_ocean, frozen_river, snowy_coniferous_forest, fir_clearing, snowy_fir_clearing, snowy_maple_forest, tundra_basin, tundra | |
| jungle | 1 | 1 | 1.6 | 0.5 | modified_jungle, jungle_edge, modified_jungle_edge, bamboo_jungle, rainforest | |
| mountains | 1.3 | 0.7 | 0.6 | 0.7 | jungle_hills, bamboo_jungle_hills, taiga_hills, snowy_taiga_hills, snowy_taiga_mountains, giant_spruce_taiga_hills, giant_tree_taiga_hills, swamp_hills, snowy_mountains, modified_gravelly_mountains, wooded_mountains, gravelly_mountains, rainforest_cliffs, shrubland_hills, alps, alps_foothills, highland_crag, redwood_hills, highland, taiga_mountains | |
| mystical | 0.6 | 2.2 | 1 | 0.7 | mushroom_field_shore, overgrown_fungal_jungle, mystic_plains, grove_clearing, seasonal_pumpkin_patch | |
| ocean | 1 | 0.9 | 1 | 0.5 | deep_ocean, cold_ocean, deep_cold_ocean, lukewarm_ocean, deep_lukewarm_ocean, warm_ocean | |
| plains | 1 | 1 | 1.5 | 0.7 | savanna, savanna_plateau, shattered_savanna, shattered_savanna_plateau, grove_lakes, prairie, coniferous_lakes, dryland, shrubland, undergrowth, lush_savanna, tropic_plains, scrubland, highland_moor, jade_grassland, meadow | |
| swamp | 0.8 | 1.7 | 1.3 | 0.7 | wetland, wetland_marsh, bayou_mangrove, tundra_bog, deep_bayou, bayou, rainforest_floodplain | |
| wasteland | 0.8 | 0.8 | 0.5 | 0.5 | wooded_wasteland, dead_swamp, dead_forest | |
| biomesoplenty | burnt_forest | 2.5 | 1 | 1 | 0.4 | |
| biomesoplenty | dry_boneyard | 0.5 | 2.5 | 0.25 | 0.4 | |
| biomesoplenty | fungal_field | 0.9 | 2.3 | 2 | 0.8 | |
| biomesoplenty | fungal_jungle | 1 | 2.2 | 2 | 0.8 | |
| biomesoplenty | jade_cliffs | 1.5 | 0.5 | 0.25 | 1 | |
| biomesoplenty | mystic_grove | 1 | 1 | 2 | 1 | |
| biomesoplenty | ominous_mire | 1 | 2.5 | 1 | 0.4 | |
| biomesoplenty | ominous_woods | 1 | 2.5 | 0.5 | 0.7 | |
| biomesoplenty | rainbow_hills | 1 | 2.5 | 1 | 1 | |
| biomesoplenty | seasonal_orchard | 1 | 1 | 1.7 | 0.9 | |
| biomesoplenty | silkglade | 1.5 | 1 | 1 | 0.7 | |
| biomesoplenty | silkglade_nest | 1.5 | 1 | 1 | 0.2 | |
| biomesoplenty | volcanic_plains | 1 | 2.3 | 2 | 0.7 | |
| biomesoplenty | volcano | 1.5 | 2.3 | 0.25 | 0.5 | |
| biomesoplenty | wasteland | 0.5 | 0.5 | 0.25 | 0.5 | |
| minecraft | ice_spikes | 0.7 | 2.4 | 0.4 | 0.9 | |
| minecraft | mushroom_fields | 1 | 2.2 | 2 | 0.7 | |
| minecraft | river | 0.8 | 2.1 | 1.9 | 0.7 |
TODO color code some high and low values?