Biomes

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Revision as of 14:52, 18 October 2021 by Falazar (talk | contribs)
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A biome is a Minecraft region with unique geography, crops and trees, and other characteristics. Biomes can have different environments, such as forests and deserts.


In CivWorld, we have 115 amount of biomes divided into groups. Biomes are used to calculate your town stats and changes certain item production/requirement produced from some buildings.

You can sort the below chart to give you the High Hammer areas, or low beaker areas and such for planning.

modId name hammers beakers growth happiness
badlands 1.2 0.8 0.8 0.7
beach 1 1 1 0.9
desert 1 1 0.5 0.7
flowers 1 1 1.7 0.8
forest 1 1 1 0.7
frozen 0.7 2.1 0.4 0.7
jungle 1 1 1.6 0.5
mountains 1.3 0.7 0.6 0.7
mystical 0.6 2.2 1 0.7
ocean 1 0.9 1 0.5
plains 1 1 1.5 0.7
swamp 0.8 1.7 1.3 0.7
wasteland 0.8 0.8 0.5 0.5
biomesoplenty burnt_forest 2.5 1 1 0.4
biomesoplenty dry_boneyard 0.5 2.5 0.25 0.4
biomesoplenty fungal_field 0.9 2.3 2 0.8
biomesoplenty fungal_jungle 1 2.2 2 0.8
biomesoplenty jade_cliffs 1.5 0.5 0.25 1
biomesoplenty mystic_grove 1 1 2 1
biomesoplenty ominous_mire 1 2.5 1 0.4
biomesoplenty ominous_woods 1 2.5 0.5 0.7
biomesoplenty rainbow_hills 1 2.5 1 1
biomesoplenty seasonal_orchard 1 1 1.7 0.9
biomesoplenty silkglade 1.5 1 1 0.7
biomesoplenty silkglade_nest 1.5 1 1 0.2
biomesoplenty volcanic_plains 1 2.3 2 0.7
biomesoplenty volcano 1.5 2.3 0.25 0.5
biomesoplenty wasteland 0.5 0.5 0.25 0.5
minecraft ice_spikes 0.7 2.4 0.4 0.9
minecraft mushroom_fields 1 2.2 2 0.7
minecraft river 0.8 2.1 1.9 0.7