Library
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Coin Cost | 5,000 |
Hammer Cost | 1,500 |
Upkeep | 500 coins |
Hit Points | 25 |
Tech Requirement | Writing |
Building Size | 1x1 |
Description
"Libraries store the energy that fuels the imagination. They open up windows to the world and inspire us to explore and achieve, and contribute to improving our quality of life."
Sidney Sheldon
An upgradable building that allows civs the ability to enchant their armour and gear. By (X) players can place enchants. Costs will be directly deducted from players personal treasuries. Lower tier library upgrades will provide a variety (See table below) of enchants. While higher tier war enchants need to be unlocked individually via high tier techs.
Upgrade Table
Enchant | T1 | T2 | T3 | T4 | T5 |
---|---|---|---|---|---|
Unbreaking *only to work on tools | 1 | 1 | 2 | 3 | |
Efficiency | 1 | 2 | 3 | 4 | 5 |
Fortune | 1 | 1 | 1 | 2 | |
Silk Touch | 1 | 1 | |||
SoulBound | 1 | 1 | 1 | 1 | |
Blast Protection | 1 | 2 | 3 | ||
Fire Protection | 1 | 2 | 3 | ||
Projectile Protection | 1 | 2 | 3 | ||
Protection | 1 | 2 | 3 | 4 | |
Depth Strider | 1 | ||||
Feather Falling | 1 | 2 | 3 | ||
Thorns | 1 | 2 | 3 | ||
Aqua Affinity | 1 | 2 | |||
Respiration | 1 | 1 | |||
Flame | 1 | 2 | |||
Infinity | 1 | ||||
Power | 1 | 2 | 3 | 4 | |
Punch | 1 | 2 | |||
Multishot | 1 | ||||
Piercing | 1 | 2 | |||
Quick Charge | 1 | 2 | |||
Fire Aspect | 1 | 2 | |||
Knockback | 1 | 2 | |||
Looting | 1 | 1 | 2 | 2 | 3 |
Sharpness | 1 | 2 | 3 | 4 | |
Cleving | 1 | 2 | 3 | 4 |