Difference between revisions of "Restaurant"
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A late game happiness building requiring high amounts of high tier food in exchange for a large happiness boost. All restaurant will require the same recipe across the map with food type requirements changing every Sunday. The amount of food required as well as the boost gradually increases through the phase based on how long the current phase has been running. | A late game happiness building requiring high amounts of high tier food in exchange for a large happiness boost. All restaurant will require the same recipe across the map with food type requirements changing every Sunday. The amount of food required as well as the boost gradually increases through the phase based on how long the current phase has been running. | ||
==Production Info== | ==Production Info== | ||
{| {{table}} | |||
| align="center" style="background:#f0f0f0;"|'''Server Time (Days)''' | |||
| align="center" style="background:#f0f0f0;"|'''Food Requirement (Hard Level)''' | |||
| align="center" style="background:#f0f0f0;"|'''Happiness Bonus''' | |||
|- | |||
| <21||2 Stacks||6% | |||
|- | |||
| 21<42||3 Stacks||10% | |||
|- | |||
| 42+||4 Stacks||14% | |||
|} |
Revision as of 17:03, 22 December 2021
Coin Cost | 12,000 |
Hammer Cost | 2,500 |
Upkeep | 1,200 Coins |
Hit Points | 25 |
Tech Requirement | Culinary Arts |
Building Size | 1X1 |
Max Amount | 1 |
Description
Converting food to cuisine
A late game happiness building requiring high amounts of high tier food in exchange for a large happiness boost. All restaurant will require the same recipe across the map with food type requirements changing every Sunday. The amount of food required as well as the boost gradually increases through the phase based on how long the current phase has been running.
Production Info
Server Time (Days) | Food Requirement (Hard Level) | Happiness Bonus |
<21 | 2 Stacks | 6% |
21<42 | 3 Stacks | 10% |
42+ | 4 Stacks | 14% |