Difference between revisions of "Cottage"

From CivWorld
Jump to navigation Jump to search
Line 25: Line 25:
Production Rate:
Production Rate:
{| border="1" class="sortable"
{| border="1" class="sortable"
!Level!!Income Per Hour!!Crop 1!!Crop 2!!Crop 3!!Crop 4!!Crop 5
!Level!!Income Per Hour
!Tick Point
Requirement
!Crop 1!!Crop 2!!Crop 3!!Crop 4!!Crop 5
|-
|-
|1||225||1||0||0||0||0
|1||225
|0||1||0||0||0||0
|-
|-
|2||275||1||1||0||0||0
|2||275
|18||1||1||0||0||0
|-
|-
|3||325||2||1||0||0||0
|3||325
|24||2||1||0||0||0
|-
|-
|4||375||2||1||1||0||0
|4||375
|36||2||1||1||0||0
|-
|-
|5||425||2||2||1||1||0
|5||425
|48||2||2||1||1||0
|-
|-
|6||475||3||2||1||1||0
|6||475
|72||3||2||1||1||0
|-
|-
|7||475||3||2||2||1||0
|7||475
|96||3||2||2||1||0
|-
|-
|8||525||4||3||2||2||1
|8||525
|120||4||3||2||2||1
|-
|-
|9||625||4||3||2||2||2
|9||625
|144||4||3||2||2||2
|-
|-
|10||700||5||4||3||3||2
|10||700
|192||5||4||3||3||2
|}
|}



Revision as of 03:17, 22 December 2021

Coin Cost 10,000
Hammer Cost 2,000
Upkeep 1,000 Coins
Hit Points 25
Tech Requirement Pottery
Building Size 1X1
Max Amount 10

Description

Building an empire one home at a time

An early tier building which consumes regular crops hourly and outputs coins. The selection of regular crops are determined by (X).

Production Rate:

Level Income Per Hour Tick Point

Requirement

Crop 1 Crop 2 Crop 3 Crop 4 Crop 5
1 225 0 1 0 0 0 0
2 275 18 1 1 0 0 0
3 325 24 2 1 0 0 0
4 375 36 2 1 1 0 0
5 425 48 2 2 1 1 0
6 475 72 3 2 1 1 0
7 475 96 3 2 2 1 0
8 525 120 4 3 2 2 1
9 625 144 4 3 2 2 2
10 700 192 5 4 3 3 2


Upgrade Table

Building Upgrades

Level Tech Requirement Tick Point

Requirement

Coin Cost Hammer

Cost

1 Pottery 0 10,000 2,000
2 Plumbing 18 11,500 2,300
3 Icebox 24 14,000 2,800
4 Culinary Arts 36 15,000 3,000
5 Crop Rotation 48 18,000 3,600
6 Recreation 72 60,000 12,000
7 Central Bank 96 175,000 35,000
8 Freeways 120 250,000 50,000
9 Art 144 375,000 75,000
10 Metropolils 192 500,000 100,000