Difference between revisions of "Townhall"

From CivWorld
Jump to navigation Jump to search
Line 16: Line 16:
==Description==
==Description==


Home is where the heart is and likewise the townhall is the heart of any city.
Home is where the heart is and likewise, the town hall is the heart of any city.


The centre of a town and serves a number of passive functions. Firstly the townhall is where you must socket trade goods to receive their bonuses. To socket trade goods you must place them in the frames found inside of the townhall and the effects will automatically take effect. Secondly, the townhall plays a key role during war as if all of the control blocks are destroyed the town will fall to the enemy.
The center of a town and serves a number of passive functions.  
Firstly the town hall is where you must socket [[trade goods]] to receive their bonuses. To socket trade goods you must place them in the frames found inside of the town hall and the effects will automatically take effect.  
Secondly, the townhall plays a key role during [[War]].
If all of the [[control blocks]] (obsidian columns) are destroyed the town will fall to the enemy.




In addition it provides a basic +25 culture per tick.
In addition it provides a basic +25 culture per hour.

Revision as of 13:43, 18 October 2021

Coin Cost 0
Hammer Cost 1,000
Upkeep 500
Hit Points 25
Tech Requirement N/A
Building Size 2X2

Description

Home is where the heart is and likewise, the town hall is the heart of any city.

The center of a town and serves a number of passive functions. Firstly the town hall is where you must socket trade goods to receive their bonuses. To socket trade goods you must place them in the frames found inside of the town hall and the effects will automatically take effect. Secondly, the townhall plays a key role during War. If all of the control blocks (obsidian columns) are destroyed the town will fall to the enemy.


In addition it provides a basic +25 culture per hour.