Difference between revisions of "Happiness"
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State Happiness Threshold Rate | State Happiness Threshold Rate | ||
Revolt 0% - 19% 20% | Revolt 0% - 19% 20% | ||
Unrest 20% - 39% 50% | Unrest 20% - 39% 50% | ||
Unhappy 40% - 49% 75% | Unhappy 40% - 49% 75% | ||
Content 50% - 69% 90% | Content 50% - 69% 90% | ||
Happy 70% - 84% 100% | Happy 70% - 84% 100% | ||
Elated 85% - 91% 110% | Elated 85% - 91% 110% | ||
Ecstatic 92% - 99% 125% | |||
Delighted 100% 140% | Delighted 100% 140% | ||
Revision as of 10:51, 13 December 2021
Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.
The base for happiness is the basic biomes around you, averaged... So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness.
The full biome list and bonuses are here at the biomes page.
An average happiness for a city is 70% 100% is super awesome!
Several buildings will also boost your happiness.
And some events may lower your happiness such as declaring war.
State Happiness Threshold Rate
Revolt 0% - 19% 20%
Unrest 20% - 39% 50%
Unhappy 40% - 49% 75%
Content 50% - 69% 90%
Happy 70% - 84% 100%
Elated 85% - 91% 110%
Ecstatic 92% - 99% 125%
Delighted 100% 140%