Difference between revisions of "Research Lab"
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(Created page with "{| border="1" cellpadding=3 cellspacing=0 |Coin Cost||250,000 |- |Hammer Cost||50,000 |- |Hit Points||25 |- |Tech Requirement||Chemistry |- |Building Size|| 1X1 |} ==Descript...") |
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|Hammer Cost||50,000 | |Hammer Cost||50,000 | ||
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|Upkeep | |||
|25,000 Coins | |||
|- | |- | ||
|Hit Points||25 | |Hit Points||25 | ||
|- | |- | ||
|Tech Requirement||Chemistry | |Tech Requirement||[http://falazar.com/projects/civworld/techTree.php Chemistry] | ||
|- | |- | ||
|Building Size|| 1X1 | |Building Size|| 1X1 | ||
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|Max Amount | |||
|1 | |||
|} | |} | ||
==Description== | ==Description== | ||
A place to push the bounds of human understanding and refine it into our day to day. | |||
A late game science building providing a flat 5% increase to town beaker rate as well as lower coin costs for research. | A late game science building providing a flat 5% increase to town beaker rate as well as lower coin costs for research. |
Latest revision as of 09:03, 8 November 2021
Coin Cost | 250,000 |
Hammer Cost | 50,000 |
Upkeep | 25,000 Coins |
Hit Points | 25 |
Tech Requirement | Chemistry |
Building Size | 1X1 |
Max Amount | 1 |
Description
A place to push the bounds of human understanding and refine it into our day to day.
A late game science building providing a flat 5% increase to town beaker rate as well as lower coin costs for research.