Difference between revisions of "Barracks"
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| Line 5: | Line 5: | ||
|- | |- | ||
|Upkeep | |Upkeep | ||
|1,000 | |1,000 Coins | ||
|- | |- | ||
|Hit Points||25 | |Hit Points||25 | ||
|- | |- | ||
|Tech Requirement||Organised Militia | |Tech Requirement||[http://falazar.com/projects/civworld/techTree.php Organised Militia] | ||
|- | |- | ||
|Building Size||2X2 | |Building Size||2X2 | ||
|- | |||
|Max Amount | |||
|1 | |||
|} | |} | ||
| Line 20: | Line 23: | ||
The core military building allows players to build units to assist in both military and non-military activities. | The core military building allows players to build units to assist in both military and non-military activities. | ||
Currently, the only | Currently, the only thing requiring the barracks to be built is the [[Settlers]]. It allows you to help found another city. | ||
You are limited to making 2 settlers per city. | |||
There is a money cost for settlers (currently 500k +). | |||
They are built hourly with your growth. Requires: 20,000 + cityCnt * 10,000 growth. | |||
There is a minimum of 48 hours to build first settler, and this increases per settler. | |||
Latest revision as of 14:24, 26 December 2021
| Coin Cost | 10,000 |
| Hammer Cost | 2,000 |
| Upkeep | 1,000 Coins |
| Hit Points | 25 |
| Tech Requirement | Organised Militia |
| Building Size | 2X2 |
| Max Amount | 1 |
Description
From here we will build an army of super soldiers... to destroy the world
The core military building allows players to build units to assist in both military and non-military activities.
Currently, the only thing requiring the barracks to be built is the Settlers. It allows you to help found another city.
You are limited to making 2 settlers per city.
There is a money cost for settlers (currently 500k +).
They are built hourly with your growth. Requires: 20,000 + cityCnt * 10,000 growth.
There is a minimum of 48 hours to build first settler, and this increases per settler.