Difference between revisions of "Lighthouse"

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|-
|-
|Upkeep
|Upkeep
|5,000
|5,000 coins
|-
|-
|Hit Points||25
|Hit Points||25
|-
|-
|Tech Requirement||Lighthouse
|Tech Requirement||[http://falazar.com/projects/civworld/techTree.php Lighthouse]
|-
|-
|Building Size||1X1
|Building Size||1X1
|-
|Max Amount
|1
|}
|}
==Description==
==Description==
A sparkling beacon on a hill letting Neptune himself know of our presence
A sparkling beacon on a hill letting the gods themselves to know of our presence.  But mainly to keep ships from crashing into the
coastline and dying.
 
The lighthouse provides a +200 [[growth]] and a +200 [[hammer]] boost to the cities they are built in.
 
You first needs to build a [[shipyard]] for this.


A mid tier building providing a +200 growth and hammer boost to the towns they are built in. Must be built on water.
You need to build the Lighthouse in the ocean or a beach/shore [[biome]].

Latest revision as of 08:44, 8 November 2021

Coin Cost 50,000
Hammer Cost 10,000
Upkeep 5,000 coins
Hit Points 25
Tech Requirement Lighthouse
Building Size 1X1
Max Amount 1

Description

A sparkling beacon on a hill letting the gods themselves to know of our presence. But mainly to keep ships from crashing into the coastline and dying.

The lighthouse provides a +200 growth and a +200 hammer boost to the cities they are built in.

You first needs to build a shipyard for this.

You need to build the Lighthouse in the ocean or a beach/shore biome.