Difference between revisions of "Library"
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(Created page with "{| border="1" cellpadding=3 cellspacing=0 |Coin Cost||5,000 |- |Hammer Cost||1,500 |- |Hit Points||25 |- |Tech Requirement||XXX |- |Building Size|| 1x1 |} ==Description== TO...") |
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|Hammer Cost||1,500 | |Hammer Cost||1,500 | ||
|- | |||
|Upkeep | |||
|500 coins | |||
|- | |- | ||
|Hit Points||25 | |Hit Points||25 | ||
|- | |- | ||
|Tech Requirement|| | |Tech Requirement||[http://falazar.com/projects/civworld/techTree.php Writing] | ||
|- | |- | ||
|Building Size|| 1x1 | |Building Size|| 1x1 | ||
|- | |||
|Max Amount | |||
|1 | |||
|} | |} | ||
==Description== | ==Description== | ||
"Libraries store the energy that fuels the imagination. They open up windows to the world and inspire us to explore and achieve, and contribute to improving our quality of life." | |||
-Sidney Sheldon | |||
The Library is an upgradable [[building]] that allows civs the ability to enchant their armour and gear. | |||
Costs will be directly deducted from players personal treasuries. | |||
A library also gives 5% bonus on beakers. | |||
Different library upgrades will provide a variety (See table below) of enchants. | |||
==Upgrade Table== | ==Upgrade Table== | ||
{| border="1" | |||
!Enchant!!T1!!T2!!T3!!T4!!T5 | |||
|- | |||
|Unbreaking *tools||||1||1||2||3 | |||
|- | |||
|Efficiency||1||2||3||4||5 | |||
|- | |||
|Fortune||||1||1||1||2 | |||
|- | |||
|Silk Touch||||||||1||1 | |||
|- | |||
|SoulBound||||1||1||1||1 | |||
|- | |||
|Blast Protection||||||1||2||3 | |||
|- | |||
|Fire Protection||||||1||2||3 | |||
|- | |||
|Projectile Protection||||||1||2||3 | |||
|- | |||
|Protection||||1||2||3||4 | |||
|- | |||
|Depth Strider||||||||||1 | |||
|- | |||
|Feather Falling||||||1||2||3 | |||
|- | |||
|Thorns||||||1||2||3 | |||
|- | |||
|Aqua Affinity||||||||1||2 | |||
|- | |||
|Respiration||||||||1||1 | |||
|- | |||
|Flame||||||||1||2 | |||
|- | |||
|Infinity||||||||||1 | |||
|- | |||
|Power||||1||2||3||4 | |||
|- | |||
|Punch||||||||1||2 | |||
|- | |||
|Multishot||||||||||1 | |||
|- | |||
|Piercing||||||||1||2 | |||
|- | |||
|Quick Charge||||||||1||2 | |||
|- | |||
|Fire Aspect||||||||1||2 | |||
|- | |||
|Knockback||||||||1||2 | |||
|- | |||
|Looting||1||1||2||2||3 | |||
|- | |||
|Sharpness||||1||2||3||4 | |||
|} | |||
{| class="wikitable" | |||
|+Enchant Pricing | |||
!Enchant Level | |||
!Pricing | |||
|- | |||
|1 | |||
|500 | |||
|- | |||
|2 | |||
|1,000 | |||
|- | |||
|3 | |||
|3,000 | |||
|- | |||
|4 | |||
|5,000 | |||
|- | |||
|5 | |||
|10,000 | |||
|} |
Latest revision as of 09:48, 20 January 2022
Coin Cost | 5,000 |
Hammer Cost | 1,500 |
Upkeep | 500 coins |
Hit Points | 25 |
Tech Requirement | Writing |
Building Size | 1x1 |
Max Amount | 1 |
Description
"Libraries store the energy that fuels the imagination. They open up windows to the world and inspire us to explore and achieve, and contribute to improving our quality of life." -Sidney Sheldon
The Library is an upgradable building that allows civs the ability to enchant their armour and gear.
Costs will be directly deducted from players personal treasuries.
A library also gives 5% bonus on beakers.
Different library upgrades will provide a variety (See table below) of enchants.
Upgrade Table
Enchant | T1 | T2 | T3 | T4 | T5 |
---|---|---|---|---|---|
Unbreaking *tools | 1 | 1 | 2 | 3 | |
Efficiency | 1 | 2 | 3 | 4 | 5 |
Fortune | 1 | 1 | 1 | 2 | |
Silk Touch | 1 | 1 | |||
SoulBound | 1 | 1 | 1 | 1 | |
Blast Protection | 1 | 2 | 3 | ||
Fire Protection | 1 | 2 | 3 | ||
Projectile Protection | 1 | 2 | 3 | ||
Protection | 1 | 2 | 3 | 4 | |
Depth Strider | 1 | ||||
Feather Falling | 1 | 2 | 3 | ||
Thorns | 1 | 2 | 3 | ||
Aqua Affinity | 1 | 2 | |||
Respiration | 1 | 1 | |||
Flame | 1 | 2 | |||
Infinity | 1 | ||||
Power | 1 | 2 | 3 | 4 | |
Punch | 1 | 2 | |||
Multishot | 1 | ||||
Piercing | 1 | 2 | |||
Quick Charge | 1 | 2 | |||
Fire Aspect | 1 | 2 | |||
Knockback | 1 | 2 | |||
Looting | 1 | 1 | 2 | 2 | 3 |
Sharpness | 1 | 2 | 3 | 4 |
Enchant Level | Pricing |
---|---|
1 | 500 |
2 | 1,000 |
3 | 3,000 |
4 | 5,000 |
5 | 10,000 |