Difference between revisions of "Happiness"
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Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth. | Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth. | ||
The base for happiness is the | The base for happiness is the average of all biomes around you... | ||
So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness. | |||
But an unattractive or appealing place, like a swamp might give you less happiness. | |||
The full biome list and bonuses are here at the [[biomes]] page. | The full biome list and bonuses are here at the [[biomes]] page. | ||
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And some events may lower your happiness such as declaring war. | And some events may lower your happiness such as declaring war. | ||
State Happiness Threshold Rate | |||
Revolt 0% - 19% 20% | |||
Unrest 20% - 39% 50% | |||
Unhappy 40% - 49% 75% | |||
Content 50% - 69% 90% | |||
Happy 70% - 84% 100% | |||
Elated 85% - 91% 110% | |||
Ecstatic 92% - 99% 125% | |||
Delighted 100% 140% | |||
Latest revision as of 19:29, 18 December 2021
Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.
The base for happiness is the average of all biomes around you... So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness. But an unattractive or appealing place, like a swamp might give you less happiness.
The full biome list and bonuses are here at the biomes page.
An average happiness for a city is 70% 100% is super awesome!
Several buildings will also boost your happiness.
And some events may lower your happiness such as declaring war.
State Happiness Threshold Rate
Revolt 0% - 19% 20%
Unrest 20% - 39% 50%
Unhappy 40% - 49% 75%
Content 50% - 69% 90%
Happy 70% - 84% 100%
Elated 85% - 91% 110%
Ecstatic 92% - 99% 125%
Delighted 100% 140%