Difference between revisions of "Happiness"

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(Created page with "Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth. Base for happiness is the basic biomes around you, averaged... So if you ch...")
 
 
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Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.  
Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.  


Base for happiness is the basic biomes around you, averaged... So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness.  
The base for happiness is the average of all biomes around you...  
So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness.
But an unattractive or appealing place, like a swamp might give you less happiness.  


The full biome list and bonuses are here at the [[biomes]] page.  
The full biome list and bonuses are here at the [[biomes]] page.  


Several buildings will also boost your happines.  
An average happiness for a city is 70% 100% is super awesome!
 
Several buildings will also boost your happiness.  


And some events may lower your happiness such as declaring war.
And some events may lower your happiness such as declaring war.
  State Happiness Threshold Rate
Revolt 0% - 19% 20%
Unrest 20% - 39% 50%
Unhappy 40% - 49% 75%
Content 50% - 69% 90%
Happy 70% - 84% 100%
Elated 85% - 91% 110%
Ecstatic 92% - 99% 125%
Delighted 100% 140%

Latest revision as of 19:29, 18 December 2021

Happiness is a basic stat that helps boost most other stats such as beakers, hammers, and growth.

The base for happiness is the average of all biomes around you... So if you choose a very happy spot with lots of flowers lets say, you will get a big boost in your happiness. But an unattractive or appealing place, like a swamp might give you less happiness.

The full biome list and bonuses are here at the biomes page.

An average happiness for a city is 70% 100% is super awesome!

Several buildings will also boost your happiness.

And some events may lower your happiness such as declaring war.

  State	Happiness Threshold	Rate

Revolt 0% - 19% 20%

Unrest 20% - 39% 50%

Unhappy 40% - 49% 75%

Content 50% - 69% 90%

Happy 70% - 84% 100%

Elated 85% - 91% 110%

Ecstatic 92% - 99% 125%

Delighted 100% 140%