Difference between revisions of "Pasture"
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An early tier building allows a city access to a supply of animals. It consumes wheat every [[tick]] and produces animal spawn eggs in return. The rates are described in the table below. | An early tier building allows a city access to a supply of animals. It consumes wheat every [[tick]] and produces animal spawn eggs in return. The rates are described in the table below. | ||
Each Pasture will take in random type of grain for each of 4 animal types (random order). Chicken, Sheep, Cow, Pig. | |||
A pasture in one city may have different input and outputs than another, so you may want to build multiple or switch cities. | |||
Grains include wheat, rye, oats, rice etc and can be grown in various [[biomes]] in a [[Farm]] plot. | |||
Breeding can happen up to a certain amount per day, using the same grain as required for eggs. | |||
==Input / Output== | ==Input / Output== | ||
Revision as of 08:03, 1 December 2021
| Coin Cost | 3,000 |
| Hammer Cost | 1,200 |
| Upkeep | 300 Coins |
| Hit Points | 25 |
| Tech Requirement | Animal Domestication |
| Building Size | 2X2 |
| Amount Max | 10 |
Description
"Old McDonald had a far.... err... pasture "
An early tier building allows a city access to a supply of animals. It consumes wheat every tick and produces animal spawn eggs in return. The rates are described in the table below.
Each Pasture will take in random type of grain for each of 4 animal types (random order). Chicken, Sheep, Cow, Pig. A pasture in one city may have different input and outputs than another, so you may want to build multiple or switch cities.
Grains include wheat, rye, oats, rice etc and can be grown in various biomes in a Farm plot.
Breeding can happen up to a certain amount per day, using the same grain as required for eggs.
Input / Output
| Level | Egg 1
Input |
Egg 1
Output |
Egg 2
Input |
Egg 2
Output |
Egg 3
Input |
Egg 3
Output |
Egg 4
Input |
Egg 4
Output |
|---|---|---|---|---|---|---|---|---|
| 1 | 6 | 2 | ||||||
| 2 | 9 | 3 | 3 | 1 | ||||
| 3 | 12 | 4 | 9 | 3 | 6 | 2 | ||
| 4 | 18 | 5 | 15 | 4 | 9 | 2 | 6 | 1 |
| 5 | 24 | 6 | 21 | 5 | 15 | 3 | 12 | 3 |
| 6 | 24 | 7 | 21 | 5 | 15 | 4 | 12 | 4 |
| 7 | 24 | 8 | 21 | 7 | 15 | 6 | 12 | 6 |
Upgrade Table
| Level | Tech Requirement | Tick Point
Requirement |
Coin Cost | Hammer Cost |
|---|---|---|---|---|
| 1 | Animal Domestication | 0 | 3,000 | 1,200 |
| 2 | Livestock Standards | 24 | 11,500 | 2,300 |
| 3 | Animal Healing | 48 | 60,000 | 12,000 |
| 4 | Selective Breeding | 96 | 75,000 | 15,000 |
| 5 | Growth Hormones | 120 | 125,000 | 25,000 |
| 6 | Genetics | 150 | 250,000 | 50,000 |
| 7 | Cloning | 180 | 375,000 | 75,000 |