Difference between revisions of "Townhall"
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==Description== | ==Description== | ||
Home is where the heart is and likewise, the town hall is the heart of any city. | "Home is where the heart is and likewise, the town hall is the heart of any city." | ||
The center of a town and serves a number of passive functions. | The center of a town and serves a number of passive functions. | ||
Firstly the town hall is where you must socket [[ | |||
'''Trade Goods''' | |||
Firstly the town hall is where you must socket [[Trade Goods]] to receive their bonuses. To socket trade goods you must place them in the frames found inside of the town hall and the effects will automatically take effect. | |||
'''War''' | |||
Secondly, the townhall plays a key role during [[War]]. | Secondly, the townhall plays a key role during [[War]]. | ||
If all of the [[control blocks]] (obsidian columns) are destroyed the town will fall to the enemy. | If all of the [[control blocks]] (obsidian columns) are destroyed the town will fall to the enemy. | ||
In addition it provides | In addition, it provides 25 culture points per hour, which is helpful in early growth times. | ||
Later as you grow, you will create a [[Capitol]] building and become a full civ. | |||
Building a capitol will destroy your old town hall building, so make sure and clean out all chests and valuable first. | |||
Latest revision as of 07:35, 1 December 2021
| Coin Cost | 0 |
| Hammer Cost | 1,000 |
| Upkeep | 500 |
| Hit Points | 25 |
| Tech Requirement | None |
| Building Size | 2X2 |
Description
"Home is where the heart is and likewise, the town hall is the heart of any city."
The center of a town and serves a number of passive functions.
Trade Goods
Firstly the town hall is where you must socket Trade Goods to receive their bonuses. To socket trade goods you must place them in the frames found inside of the town hall and the effects will automatically take effect.
War
Secondly, the townhall plays a key role during War. If all of the control blocks (obsidian columns) are destroyed the town will fall to the enemy.
In addition, it provides 25 culture points per hour, which is helpful in early growth times.
Later as you grow, you will create a Capitol building and become a full civ. Building a capitol will destroy your old town hall building, so make sure and clean out all chests and valuable first.