Difference between revisions of "Trade Outpost"
Jump to navigation
Jump to search
Line 9: | Line 9: | ||
|Hit Points||25 | |Hit Points||25 | ||
|- | |- | ||
|Tech Requirement||Trade | |Tech Requirement||[http://falazar.com/projects/civworld/techTree.php Trade] | ||
|- | |- | ||
|Building Size||1X1 | |Building Size||1X1 |
Revision as of 08:41, 8 November 2021
Coin Cost | 17,000 |
Hammer Cost | 3,500 |
Upkeep | 1,700 Coins |
Hit Points | 25 |
Tech Requirement | Trade |
Building Size | 1X1 |
Max Amount | 99 |
Description
Exploiting natural resources... for a tidy profit.
Required to obtain land-based Trade Goods. Once this building has been built on top of a trade resource, the resource will spawn within. Must be built on land.
Take the resource out of the pillar, and carry it to your Townhall or Capitol to put it in the frames there and get the benefits.