Difference between revisions of "Capitol"
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Townhall but bigger, better and armed... | Townhall but bigger, better and armed... | ||
A more powerful version of a Townhall, it is limited to one per civ and built inside of the founding city replacing the townhall. | A more powerful version of a [[Townhall]], it is limited to one per civ and built inside of the founding city replacing the townhall. | ||
Once built your civ will be a full fledged civ capable to engage in and be engaged in | Once your Capital is built it will convert your citystate into a civ. | ||
Once built your civ will be a full fledged civ capable to engage in and be engaged in [[War]] and advanced diplomacy. | |||
Better fortified and defendable including in-built arrow towers and a higher number of control blocks spread on different levels. | |||
The capitol is also harder for attackers to breach. | |||
A capitol building has a section in the back to place [[Trade Goods]] to give your City lots of bonuses. | |||
Revision as of 14:39, 18 October 2021
Coin Cost | 100,000 |
Hammer Cost | 16,000 |
Upkeep | ? |
Hit Points | 50 |
Tech Requirement | Statehood |
Building Size | 4X4 |
Description
Townhall but bigger, better and armed...
A more powerful version of a Townhall, it is limited to one per civ and built inside of the founding city replacing the townhall.
Once your Capital is built it will convert your citystate into a civ.
Once built your civ will be a full fledged civ capable to engage in and be engaged in War and advanced diplomacy.
Better fortified and defendable including in-built arrow towers and a higher number of control blocks spread on different levels.
The capitol is also harder for attackers to breach.
A capitol building has a section in the back to place Trade Goods to give your City lots of bonuses.
In addition it provides a basic +50 culture per tick.
See Also
Guides | Building List | Game Mechanics | Tech Tree | |
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